3D CREATURES AND CHARACTERS
This 3D creature model was part of my Computer Arts Practise module at Abetray Univeristy in 2015. The aim was to design a protagonist and antagonist for a fake game called Proejct Odyssey. For this project, I chose to create the antagonist in 3D using Autodesk Maya and implemented the creature into the Unreal Development Kit.
Turntable Animation of the Antagonist model, rendered in Autodesk Maya and composited in Adobe Premiere Pro
Here is the 2D turnaround of the Antagonist which I eventually made into a 3D model.

Front and side view of the model in the Unreal Development Kit.
Front and side view of the Antagonist model shown in the Unreal Development Kit
Antagonist model texture maps